Launching Other Launch Files
COM2009 Assignment #1 Checkpoint
It helps if you've already completed Part 2 up to and including Exercise 4 before working on this as, in this example, we'll build on the move_circle.py node.
We need a simulation of our Waffle active in order to run this, which we can enable with the following command:
Suppose you wanted to save yourself some work and launch both the simulation and the move_circle.py node at the same time...
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Firstly, navigate to your
part2_navigationpackage and create alaunchdirectory (if you haven't done so): - 
Then create a launch file. You could call this whatever you want, but for the purposes of this example we'll create one called
circle.launch: - 
Inside this file add the following:
<launch> <include file="$(find turtlebot3_gazebo)/launch/turtlebot3_empty_world.launch" /> <node pkg="part2_navigation" type="move_circle.py" name="circle_node" output="screen" /> </launch>Having completed Assignment #1 Part 1, the
<node>tag should already be familiar to you. The<include>tag before it however, might not be...This is what we use to launch other launch files. Here, we are locating the
turtlebot3_gazebopackage (usingfind), and asking for theturtlebot3_empty_world.launchfile to be executed. - 
From the command-line, execute your newly created launch file as follows:
The Waffle will be launched in the "empty world" Gazebo environment, and the robot should start moving in a circle straight away!